Player vs Sibling rivalry when it comes to good food being split equally and not a grain more or less

'Food' and 'sharing' quickly becomes competitive if your sibling is involved and YOU need to make sure that the food is cut 50/50 otherwise you're going to make them  rage and throw a fit or literal objects :|

You need to split food items in 1/2, if its even a little off you anger your sibling and of course there is a limit to how much they'll let you slide.

So, if the sibling rage bar fills up, the game switches into a minigame where they attack you by chucking random stuff at you and then you have to dodge until they calm down and the gameplay resumes.


Credits:

Shekar [GD 3rd yr] - Programmer & Developer 
Asmi [GD 3rd yr] - Character & Asset Art 
Tushti [GD 3rd yr] - Design 
Sameer [Animation 3rd yr] - Environment Art

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Split Wars.zip 64 MB

Comments

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(+2)

The game is nice, strong game design fundamentals are there. Game introduces Variation in gameplay, animations, score system as well as "game juice" is nicely implemented